ofc the cpu and gpu will be more powerful than the ps3 ones ( even if theyr only a "bit" more but in the end more powerful ), these rumors are just pure flaming... 6 years after omg...
someone is trying to shot down the wii u before its release
In almost all real-world in-game scenarios with properly optimised code, the Wii U's CPU should outperform the XBox360's CPU, even if it's clocked as low as ~2.5GHz. That's even ignoring the impact of the dedicated I/O processor and DSP.
As far as I can see, there are three reasons a developer could come away with the impression that the Wii U's CPU is less capable:
1. They're working on early dev-kits.
2. They're working with poorly-optimised middleware.
3. They're not very smart.
Point 1 is very plausible, as not every developer will have the latest round of dev-kits yet, and we know there's a bump in performance with them.
I've talked about the CPU and GPU also. But whereas i was told the exact quantity of ram "aimed by Nintendo in retail version" at a specific moment in time, i don't know the specifics about the GPU (its "class", etc.). Nevertheless, yes, they are superior. And for the GPU, it's not slightly (as "highest on par" "+10/+15%). Really, imagine a current gen HD game at solid 720p, at least stable 30fps, + a 3D scene on the 480p tablet screen rendered at the same time + additional effects and image quality like anti-aliasing and texture filtering, and with that in mind, you can't believe Wii U CPU & GPU will be only on par or slightly better than their PS360 counterparts.







