happydolphin said:
HappySquirrel, if Nintendo was able to achieve that with the Cube, and will pull it off with the WiiU (it's a certainty in my book), why didn't they do so with the Wii, why was it not minimally HD ready? If you want, I would love to make a thread on this and have you post there if you will, the topic really really interests me. Had Nintendo had it HD ready, going with a Cube-like HW approach (capable yet affordable), gen 7 would have looked a hell of a lot different. Let me know, and you know what, I'm going to make the thread right now. |
Honestly, I don't know the internals of Nintendo's decision making process but I suspect Nintendo changed hardware strategy with the Wii in order to manage risk. The R&D and licensing costs of producing a new system from scratch are hundreds of millions of dollars (and in some cases billions of dollars), and the manufacturing costs would be substantially higher. Beyond that, the development costs of making a game that took advantage of high end hardware would be substantially higher.
Ultimately, I think Nintendo was worried that they would have billions of dollars invested in hardware (R&D, Licensing, and inventory) and billions of dollars invested in software and their system would fail in the market. By releasing the Wii as they did, they minimized this risk ...







