Mummelmann said:
? it's called motion blur for a reason; it is applied on motion/animation so it's effect is wasted on stills. Any game with well implemented motion blur looks both better and more realistic than without, but again; it's wasted in stills but makes a big deifference in live sequencing. |
Your really funny if you thought that I didn't know what motion blur is. My personal opinion is that motion blur is over-used on many games and I prefer seeing the raw graphics whitout that particular effect. And it doesn't really look better in live sequences, that's a matter of opinion.







