| fillet said:
It's as simple as that. Think about this from a financial point of view, not where the DLC physically is, why is that even relevent? Games are made to make money and games cost money to make. In fact, I would happen to disagree with online passes since they really do rely on ripping off a customer and reducing the value of a used game. Take Mass Effect 3, without the online pass it is impossible to get the "good ending" in the single player game. You have to play multiplayer for a few hours to allow the best ending to happen. Now that is wrong, and abusive. DLC on disk is not abusive since it would never have even been made in the first place for free. |
I think though. Some are mad because Capcom isn't even pretending to hide what their doings. Most companies plan DLC before release.
There is no way for the consumer to know whether the DLC was made before release, mostly before, or after. Other than the developers word.
I think it's shady either way. But, it's the reality.







