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Pristine20 said:
I really want Dragon's Dogma but sadly, I really hate capcom's dlc practices and may have to skip as a result. The only power we have as consumers are our wallets.

Dlc should be created to expand the life of a game after launch not released at launch to get even more than $60 from consumers. I don't mind pre-order bonuses (as long as they're the same across retailers) or online passes (bought all my games new this gen) but this terrible dlc practice has to stop.

DLC in general also needs fairer prices. For example, FFXIII-2 cost $60 at launch with a ton of special battles and monsters included in that $60 but to get omega, one has to pay $3.99? Terrible. Even S-E has joined the ranks now. FFXIII, for all the hate, was a complete game. With FFXIII-2, the nickel and diming begins

Omega was preorder DLC, at gamestop atleast... so not the same at all retailers, and you couldn't buy it til recently but thats not the point. At launch you could sell it for like 30 dollars on ebay (which I did, and then I just bought some the DLC with that money XD).

I don't think DLC will get fairer prices. Because when you price things you normally price things at what will make the most money for your company, not out of the kindness of their heart.

For instance. Would the people that would buy an omega battle for .99 cents also buy it for 2.99? If 50% of the people would buy it at the higher price they make more profit. So research is done with this by the companies financial people.

It's unfortunate and with many games doing this and some too a ridiculous extent (ME3 cutting out one one of the few new part members, or this)

You can buy used but then but, unless you buy it on ebay, you're supporting gamestop (which existence probably encouraged online passes). You can pirate games, or not play games or just bite the bullet.