RolStoppable said:
The first paragraph could have been applied just as well to the Wii. Western publishers have a certain ranking for gaming platforms, with Nintendo systems and handhelds being at the bottom of the barrel, so even below smartphones. Based on historic precedence you better don't get your hopes up. As for the second paragraph, this would require Sony to pay Activision for the loss in revenue. At $50 a pop and two million copies (for ease of calculation), that would already be a $100 million money hat. At that point Sony could fund the development of an original Call of Duty game that isn't given away for free, plus a sizeable marketing campaign just for this game. Either way, it would be the biggest money hat in video game history and Sony has the least amount of money to throw around out of the big three. |
First paragraph: There were plenty of CoD games on Wii and DS, releasing a unique title would just take some initiative and would make good use of the gyro and touch screen. Imagine disarming a bomb, having the screen zoom in and you had to entire the correct code on the number pad or cut a certain wire. Or operating a mounted gun and panning around to aim it, just like in real life. They could make a knock out game. History be damned too, even though the PSP wanted to provde home console quality games their controlls never let it happen. Handhelds are moving up.
Second paragraph: Come on Rol, you know better than that. Retailers and wholesallers take their cut out of the price tag, the cost per unit is much cheaper. Plus it would be digital, so no physical related costs. If it spurred "2 million" Vita purchases Sony would be more than happy to pay the ~20 per game that month, but the real benefit would be Sony's advertisement help. Compare this idea to what it would cost to have a price cut and it is petty cash.
Before the PS3 everyone was nice to me :(








