| oniyide said: @superchunk "Lower the graphical push and remove certain technologies not in Wii's SDK and it would be the same game... essentially." No this makes no sense, removing certain technologies, is not a "minor tweak" GTA and alot of games run on with the Havoc engine, which CANNOT run on Wii. That is a big part of what made GTA4 what it was. Take that away we would have had a game running on the same engines the PS2 ones were. Fact is alot of these HD games run on engines that simply wont work on Wii. Now you say they could have just made the Wii the lead version and add stuff for the HDs, isnt that essentially what they did to a certain extent with some games. SW force unleashed and Sonic Unleashed Wii versions run on a completly different engine than the HDs and they were better for it IMHO, instead of trying to cram a game on Wii that had no buisness trying to be crammed they worked with what the Wii could do, too bad they stopped doing even that. |
http://en.wikipedia.org/wiki/Havok_(software)
Yes it does... as well as PS2 and many other lower than Wii systems.
Ben 10 (2010 release) game used Havok engine and was on all systems. They make these systems to be really flexible and easily tailored to the platform.
Also Wii exclusive Resident Evil Darkside Chronicals.
With the right investment, this is certainly possible. Problem is 3rd parties didn't want to invest as they felt they'd get bigger returns focusing on PS360/PC and not spending the money to have necessary tools for Wii.
Keep in mind, Epic stated their engine wouldn't work on Wii too at one point. Yet they managed to make it work on DS and iPhone.







