RolStoppable said:
I'd like to hear your theory. |

this guy right here
no one finds it odd Nintendo releases a peripheral so early into the console life cycle which in it's essences primary purpose is to add functionality that the Vita has built in...
now I turn you to who's actually pushing the device *hint* it's not Nintendo.
Nintendo clearly didn't want this because it would have been included in the initial design, gamers didn't ask for it as seen by the back lash for the ugly add on, it's 3rd parties that's pushing this, now ask yourself, if the plan was to support the 3ds over the Vita why is the 3ds getting a circle pad, it would be the same if right before the launch of the 3ds (if the Vita was out first) Sony says, here's a massive out of place second screen...
What 3rd parties to me are clearly saying to Nintendo is we're supporting the Vita, and so we can support the both of you make your device more like it. I think if third parties we're not planning on jumping to Vita they wouldn't need a circle pad pro, they would use what the 3ds as it was at launch. Makes sense no? And what are the primary games used to push the circle pad, Monster Hunter, Resident Evil, core games you would normally expect to see on a Sony platform...right, jumping ship or making so development between the two devices are easier
just a theory, I could be very wrong, but like I said lets wait and see







