Sal.Paradise said:
Yes, because an essential feature of the technology in PC GPU's is the ability to SLI/Crossfire them. When you buy a high end PC GPU, part of the high price you are paying for the GPU is due to the development and manufacture of SLI/Crossfire technology in them. It is expected that you can run them in some form of dual configuration, just as it is expected that you can, for example, overclock a GPU or CPU. Are you telling me that doesn't count also? Ignoring these essential features of PC GPU technology just because the technology is not viable in the console GPU is ridiculous. |
All those things do count when it comes to optimizing PC performance but we are not talking about that.
We're not discussing which can be made in to a more powerful gaming machine with extra hardware or tweaking. We are talkng about the fact that xbox 360 GPU at console launch was as powerful as any high end single GPU available on the PC. Apples vs apples comparison... If Xbox 360 had 2 GPUs we could compare it to PC GPUs at the time in SLI/crossfire.







