Soundwave said:
This generation as a whole has been pretty different, the XBox 360 is probably going to sell upwards of 80 million, which is a pretty damn large userbase and will have gotten the majority of developer support and mindshare with *both* hardcore and casual (Kinect) consumer groups which eluded Nintendo. That said as far as Wii U goes for me personally ... I like Nintendo's internal franchise so I'd be OK with "just 360/PS3" level graphics. Fact is 360/PS3 can still pump out some very nice looking visuals and create just about any type of game scenario a designer could dream up. Certainly when you look at games like Uncharted 3 and Gears 2 ... that level tech should be enough for any Mario/Zelda/Kirby/Pokemon/DKC/etc. game. I was just wondering though why Nintendo perhaps doesn't use something akin to a cheap Radeon 6670 GPU. It's small, relatively cool, dirt cheap and outperforms the 360/PS3 rather handily. But I guess they want a very, very small console for whatever reason. |
Women and Japan. Big sells to western males but in Japan big = inefficient not better (which is why Japanese heroes are not the hulking brutes NA heros often are). Women also prefer smaller, quieter, less visually intrusive consoles. Worked wonders on Wii which was designed with women in mind whereas PS3/360 were designed to appeal to men.