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NightDragon83 said:
VGKing said:
greenmedic88 said:
Running Samaritan on an HD 6670 is an impressive feat, but I think if anything it will only illustrate the growing gap in visuals and performance between consoles and dedicated gaming PCs that will likely increase a lot faster in the 8th gen than in the 7th.

There's still room for surprises with the Xbox 3, but based on alleged specs alone, it does seem more like a piece of hardware that was designed to stay current for 4-5 years rather than the 7-8 the Xbox 360 is currently coasting with.


Well PC graphics are held back by console. Most games are now developed on console as the lead platform.(This includes the fastest selling title in Steam history, Skyrim)

 

@bold
Yeah, sadly. Doubt we will ever see such a long generation like this one ever again.

I love these kinds of excuses by PC gamers... 5 generations of video cards since the launch of the 360 more than 6 years ago, and the best the PC can do visually is Battlefield 3.  At this point in every previous generation, there was absolutely no comparison between the latest PC games and their current gen console counterparts... they weren't even in the same league.   Go back and compare PS1/N64 games to PC games circa 2000, or PS2/GC/Xbox games to PC games in 2005/6... it's like night and day.

Now... even the best looking PC games are nearly identical to their versions on 6 year old console hardware, unless you have the latest bleeding edge cards in your rig or dual-GPUs of older cards.  Crysis 2, Witcher 2, Battlefield 3... games that a generation ago would have all been PC-exclusive or ported to next-gen consoles at least a year or two after their initial releases are able to run just fine on 6 year old hardware with still awe-inspiring visuals and no impact on gameplay.  Console exclusives like the Gears and Uncharted series routinely blow most PC-exclusive games out of the water in terms of visuals.

Don't worry though, I'm sure in the next year or two PC gamers will finally have games to justify their $1,000-plus rigs' existences, while us console gamers continue to enjoy the same games with almost negligible differences in visuals, all for around $300.

Bit unfair. While I prefer console gaming myself, it's common knowledge core assests for games these days are based on console hardware which makes sense from a business point of view. So a gaming rig can only power past the limitations of host hardware and then it's up to the developer to make incremental or significant improvements to take advantage of a PC gaming rig. When they do though, the graphics are way better. BF3 on Ultra or Crysis 2 with DX11 + hi res texture pack and everything on Ultra look far superior than their console counterparts. Plus the frame rate is doubled with no screen tear to boot.

But I do see your point. Even if inferior, consoles have shown they can produce the PC goods that as you correctly point out wasn't really possible in previous gens. I bought a gaming rig over a year ago and to be honest I'm perfectly happy with my 360 and PS3 including the multiplats. It's just a nicer place to be for gamers and you can be playing in about a minute or two rather than waiting for everything to boot up and all the other hassle PC's bring in general.