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blunty51 said:
pezus said:
blunty51 said:
pezus said:
blunty51 said:
The framerate issue was not because of the platform, it was programming & optimization.

And yea I'm hoping for DLC too as I've already played the hell out of Dark Souls.

Good for PC users if it does release though, I can see the K&M working well, with some beefed up graphics. I think those who are saying it can sell over 1mil on PC are in over their heads though.

Was anyone saying that?

The framerate issue was indeed partly because of the platform. PS3 is hard to program for, PC is not that hard.

PC is definitely easier, but I've never heard anyone complained about the 360 though. I say that because the framerate problem was cross-platform.

From Software even admitted "so there were areas where we felt our technical side couldn't keep up with the game's scope"

http://www.eurogamer.net/articles/2012-01-31-dark-souls-developer-apologises-for-frame-rate-issues

Yes but more power usually fixes that. Gaming PCs will gobble this game up

I think it boils down to the talent too, they could make it look killer and run smoother but end up having extra-mad requirements because of less-than-stellar programming optimization.

Even though they acknowledged their weaker technical side, I'd like to think by now they'll nail this.


There is a 1% chance that From will be handling the port. BAMCO will be getting a studio for hire that is experianced with PC ports to do it, there are several studios that are dedicated to doing that kind of work, Nixxes Software which handled the PC version of Deus EX: HR for example. 



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