By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
ishiki said:
SlumsofOhio said:
@lestatdark

I think your confusing the endings as a single choice. You had the rachni choice (means nothing in ME3), and you had the decision to save (or kill) the council at the end of one. Now if I finished ME3 (which I did) would I take the time to go back and change anything? Its sad when I can have the worst possible outcomes in both ME1 and ME2, and all It takes is an hour of multiplayer to get the best endings.


as I've stated above, mass effects continually done this through all 3 games. It does mean something because you can get the rachni queen to join your army. Which if you kill her it doesn't. And if I recall you don't get her quest.

Now is it silly you can negate it in multiplayer. yes. There are many slight variations as I posted above. What it is, is unbalanced, and most people just play multiplayer to get the best ending. And the best endings the same.

For instance galactic readiness, determines whether earth is destroyed or not. If you completely negate every quest. The readiness meter is done rather poor. But in theory this should have worked better than it did.  

No matter what ending you get earth is destroyed in the ME3 ending. As like i said already if you played the arrivel DLC for ME2 you would see that destorying a Mass Relay destorys that whole galaxy.

that's a plot hole though. I'm arguing end game mechanics. Bioware said you're decisions throughout the previous games do matter for the ending. And they in fact do, it's just woefully unbalanced. It was not a bold faced lie like many are claiming.