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Magnific0 said:
I guess many of you lost sight of the original point of this thread many many posts ago... it definitely says : PS3 looks better (mostly lightning), runs better (framerate). 360 can handle a port from PS3 , sure, and so could PS2 handle a port of a game made from scratch on Cube or Xbox1. The question is, how long after this trend has become general practice (start on PS3 then port to 360) until we begin to see more differences in ports aside from cosmetical discrepancies. When you actually see a game on PS3 that takes fully advantage of blu-ray capacity for example and the port to 360 lacks "stages" or "tracks" or some 'awesome graphic effect' they couldn't quite get identical on 360, or perhaps a game they'd be able to pull on 60fps at 720p/1080p on PS3 but the port to 360 couldn't handle it. How long 'til then? I don't think all developers will remain constraining the evolution of their software just so they can create games that can fit on a DVD and run properly on the lower denominator.

i see where youre coming from but your "how long until then" is already happening on xbox to ps ports.
madden for one. there is no guaratee that the ps3 will become every 3rd party developer's developing platform.

this would only change if the ps3 trounces the xbox on sales, and from VG's data thats not happening yet.
sure ps3 is starting to cover some ground, but its still way too small.




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