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Mummelmann said:
I never understood how they can review like that (the God Hand one). The average based on individual score is 5.1 yet the end total is 3. Makes absolutely no sense at all and game reviews are the only kind doing it that way.


I think value/lasting appeal should generally be omitted, as this is always done inconsistently. 

For instance, if a game isn't good it generally gets a lower lasting appeal/value score, even if it has a lengthy amount of content. And if the game is short sometimes they give it a high score on a basis of that you you'd want to play it over and over again. 

In this case it's redundant, because it has the same meaning as the overall score.