| bouzane said:
PS. I'm selfish so the current controllers aren't broken to me and that's all that really matters :P |
There's the financial reason, for starters. Games are becoming increasingly expensive to make, distribute, and market, and those costs are already high enough to drive great numbers of developers and publishers out of business. Growth of the marketplace is the easiest way to counter this trend. In other words, it's basically grow, change, or die.
I also think we're in danger of stagnation if we don't attempt to expand beyond the relatively narrow niche we're currently in. This chain of thought would take more time to develop than I have to devote to it right now, but in a nutshell the byline is similar to the financial argument: what doesn't grow, eventually dies.
But I can appreciate your final sentiment. I'm not being sarcastic or joking when I say that I admire your honesty. I strongly disagree with you on this point, but I appreciate that we can be forthright about where we stand. 







