Slimebeast said:
Yeah, and Demon's Souls had better atmosphere and tension than Dark Souls. On the other hand Dark Souls has a slightly more complex and open world design which I think was a very positive change but overall Demon's Souls felt slightly more special. |
Indeed. In Demon's Souls, the atmosphere itself was opressive and bleak, there wasn't any sign that things could get better for the lost souls trapped in the nexus and the whole setup oozed a descent into slow despair, which was accentuated with each of the world's designs (especially Valley of Defilement).
Dark souls was a bit less opressive, even though it was dark in it's own way. Also, Dark Souls had far more variability in the gameplay department and you could formulate much more strategies and different approaches than in Demon's Souls, which were a big bonus for me. Still, it didn't quite give me the same feeling as playing Demon's Souls for the first time did 
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