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zero129 said:
noname2200 said:
Vertigo-X said:

It is precisely why the indoctrination theory holds so much weight. That nonsensical ending sequence after Shepard goes unconcious from the Reaper attack seems to indicate he is in a dream/being indoctrinated when he is talking to the boy-God.


Counter-point; Mass Effect is a pulp sci-fi series which has hitherto shown roughly zero sense of subtlety when it comes to its plot (or themes).

This entire thing is akin to the Zelda Timeline: trying to fit things which were never meant to fit together is ultimately a fruitless exercise.

That's wrong on so many levels. Up to this games ending, Mass Effect has been very consistent. And everything would of fitted together if they would of gave us the multi ending's  we where promised, and how our choices in the other games, plus our choices in this game would lead to that. Instead we get pretty much one ending. And how you can compare Mass Effect to Zelda's Timeline is beyond me, As ME is a trilogy, its story is ment to fit together, and does right up until the last few minutes of the end. Zelda on the other hand is not..

I'm afraid you've misunderstood me completely. The first part of my post is in line with your own assertions. The Indoctrination Theory requires the player to peice together a series of small and subtle events to understand the "true meaning" of the series. That would be appropriate if this were, say, Silent Hill. But Mass Effect has not taken that approach in three two and 99%/100% games. There is no reason to think it started in the final portion of a hundred-hour saga.

You also miscomprehend the second part of what I said. I am not comparing the stories of the two series. I am comparing the efforts some fans put in peicing together the Indoctrination Theory to the effort some fans put into peicing all the Zelda games together into one timeline.