errorpwns said:
The "CELL" is a processor, not a graphics processor. If the PS3 struggled with the most CPU intensive game in recent date: Skyrim. Then the cell isn't really helping. You're ignoring that both consoles have nearly identical graphic processors and the same exact amount of RAM. |
You need to learn how a game works on a console. The Cell makes up for so much more for the graphics card and RAM, since there's 6 different processors programmers are able set each procesor with specific task like the physics for the game or lighting, instead of shoving it all in one. The problem with multiplat games like "skyrim" for example which I played and know all about, it's a memory leak problem that's why the game has such bad framerate the more you play it, my save file was 12 mb! the games broken (although turning off auto save makes a huge difference) but the faults in this game and other multiplats has nothing to do with the CPU is just bad porting.
Most games are made first by pc so porting to the Xbox 360 is very easy because the X360 is design very similar like a computer, the PS3 is not. That's why a lot of times companies have to get Sony employees to come in and help them make the game because it's to complicated. Most first party companies for the PS3 is use to the PS3 by now so there able to do so much with it, like the changes in the Uncharted series, or what the creators of Heavy Rain are doing now with there new tech demo,looks incredible, and other games like God of War, MGGS4, Killzone etc.
Anyway a video game console needs more then just a graphics card to make a game look great there's a lot of other components to it.