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sethnintendo said:
lestatdark said:
sethnintendo said:
spurgeonryan said:
I think I read somewhere that Analyst Micheal Pachter said that Diablo 3 will sell more than the Wii U. Not sure where I saw that, maybe I just made it up.

OT: I hope that Diablo sells much more than that! One of the only computer games that I have ever played. Diablo 2 was 100's of hours of fun. Although I think I played Diablo 1 on my PS more than on the computer. Just because I do not like computer games too much.


What so you didn't like the rampant cheating that went on during Diablo 1 on PC?  I remember all the fools that went around with regular God Mode.  They should have used Fake God Mode 2 which actually shows damage being taken off but when you get to 1 health (it fills to the top again like you just took a full health potion).  I could stand there for 10-15 mins with people hacking at me thinking they could kill me....  Yea I cheated for PVP...  but only after 80+% of the Diablo 1 user base started cheating.  Least I used the funnier cheats and gave people hope of one day killing me.

Meh, Diablo 1 was easy enough with the Rogue class, using cheats on it was overkill. I was never much into PVP back on the Diablo days, I only discovered it's joys on DII, which while they were cheat free, it did a couple of extremely nagging exploits (SummonNecro lag, Bone Prison Town Portals, TP Killing, etc.) that were hair-tearing sometimes.

How about teleporting (using the chest armor piece that allows teleporting) hammerdins or the zeal pallys that somehow people could create way better ones than I ever could. My main was basically the noobish class in the book (trap assassin) but you should have seen my exploding traps on Baal runs (and my main lightning trap did pretty decent damage).  Corpse explosion makes Baal runs last about 40 secs.

Diablo 1 it was just fun killing people but the main trick was not to kill them yourself.  The main trick was to damage them enough to the point of almost dying and then have a mob kill them.  Guess what?  You only dropped gold and an ear if you died from a player but if you died from a mob in Diablo 1 you dropped everything you have equiped.   LOL  they would be so pissed if you took their shit.

Enigma plates FTW! My Whirly Barb build used it all the time and it was total destruction on PVP. Heck, I could even take on Hell with Players 5/6 difficulty with ease, with a 35% mana steal weapon/build. 

Zealadins are as easy to build as they are to screw up. Most people focus on getting as much attack speed as possible, but they forget that there's a limit to how many frames per attack you can pull out. The limit was 3 frames per attack, giving you a maximum of 8,2 attacks per second, which was easily achievable with a Zeal level 15 and a 150% attack speed weapon (couple that with the synergetics from Fanaticism aura and you can take out the 150% attack speed weapon for a more benefitial augment). Couple that with Sacrifice (and a >10% Health Leech weapon) to do a shit ton of damage and Holy Shield for those pesky ranged enemies (like fucking Coldcrow...I hate her) and you basically have an unstoppable force of destruction capable of doing over 15K DPS.

Trap Assasins pretty much dominate on PVP and PVE as well, but they're tricky to play and build, not recommended for the less experienced DII gamers. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"