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lilbroex said:
Viper1 said:

Are the boulders you reference in Mario Galaxy?  Then when I say Mario Galaxy does not utilize parallax mapping, that includes the boulders. 

The resolution factor is valid and no, your Wii image is not Wii reoslution at all.   It's lower.    Check your image properties.


I'll be back on later to tear down your posts even further.


How can you do it more when you havn't done it once. You nitpicked at small, unimportant things without providing anything better then vanished. You didn't address 80% of what I said at all.


Please, feel free to continue to tear down your invisible post you mentally created for me to have written. My original ones will still be sitting there in all there detail.

Not to gang up on you, but how hasn't he proved you wrong once? 

First, he proved his argument concerning the 3DS' HDR rendering, which you even conceded to.

Second, he said that the pics you posted were not native res, which they aren't.

And while I could be wrong, I've never seen anything indicating that SMG 1 or 2 uses parallax mapping anywhere in the game, which was another statement you have yet to prove.  How about a link?

Much of what he didn't address in your posts (such as the polygonal model comparisons) is because he actually agreed with that from the start; he had already stated that the Wii is more powerful than the 3DS...