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The 3DS has "modern shaders" not better ones. The one in the Wii is better because it can produce the same effects that you see on the PS3 and 360 like HDR and Parallax Mapping. The 3DS cannot. The ones in the Wii simply more difficult, more time consuming and more expensive to program so most developers simply don't even use them.

Did everyone just skip over the videos I posted for comparison on the first page? I guess everyone prefers to argue with the bullshot comparisons instead, since it doesn't actually take effort. There is a huge gap between opinion and fact.

Which one you like more and which games you think look better are opinion. What is actually done and what the systems are capable of is fact. This will not change.

 


curl-6,  Yes indeed.