| superchunk said:
.... on an un-optimized game build. Remember that this is a game that is also offered with a heavily optimized variant with some stuff turned off and running very well on two consoles with only 512MB total RAM for everything. |
BF3 is quite well optomised, and the console versions have a lot of stuff turned off not just some and everything else is dialed back, including lower player count, lower res textures, lower res shadows, no tessellation, less particles and less volumetric effects being the main factors.
sure with optimisation on a closed system they could probably get it below 4GB and if they cut features even less. But I bet they would prefer to do more next gen than they are doing now on PC, their destruction is still limited with pre build destruction, popin is still a problem when flying etc, disappearing chunks even on PC. Less than 4GB of RAM would be limiting compaired to what they can do now on PC let alone in 5 years. Of course there are other factors like CPU/GPU etc but RAM is a major factor. I doubt there is a chance in hell of them getting 8GB of course, 6GB is unlikely but possible (4GB+2GB VRAM), 4GB I would say is most likely for Sony and MS 2GB would be hugely limiting for games moving forword.
Especially if they want this kind of physics next gen
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