Play4Fun said:
*Reads above* I still stand by my statement. 3DS is better than Wii in some areas and we will see games that look better than the best of Wii games through-out its' lifetime. |
http://www.3dsbuzz.com/nintendo-to-unlock-3dss-2nd-cpu/
"This second processor, previously dedicated to the 3DS’s operating system, would allow developers to utilize an additional 25% increase in power for their software. Along with this, Nintendo has supposedly found a more efficient way of processing the 3DS’s autostereoscopic 3D as well, resulting in a decreased strain upon the CPU. These two leaks, despite only being rumors, could present developers with that extra edge needed to create truly beautiful and immersing games. And for those developers who prefer downloadable titles to full-length games, it has also been rumored that Nintendo is increasing the maximum storage space for eShop titles from 16MB to 512MB—a rather welcomed move which could revive interest in the admittedly stagnant eShop.
So what do you think? Will developers take advantage of the rumored 2nd CPU? And will this increase in eShop storage space be utilized? Or will these new features be ignored like many of the 3DS’s other innovations?
If texture resolution, is in fact, a fixed hardware fuction then there is no way for use to tell just how high textures can scale on the 3DS. If the above rumor is true, then some of that 32MB of RAM should be free for use to developers. There is no way for use to tell either way, but regardless of that, I don't see why the 3DS can't produce on par and above what is seen on the Wii.
And yes, shadows are amazing in SH:SM. But again, I'm not seeing the lighting changes seen in RE:R when you enter two different rooms. There are more lighting sources in RE:R than what I seen in SH:SM.
I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!







