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DKHustlin said:
Lol linear in the sense they go from left to right but not in play style at all Mario and mega man can be played speed run style careful find secrets don't find them abuse mechanics set challenges for yourself go for high score abd all because the core mechanics are not context sensitive abd there is no story so you're making your own, which is the exact opposite of what cage is saying

Not really. What you're saying should be applicable within a storyline thread. He's not negating that at all really, if you listen to his interview he says he just like things to be more organic and go with the story and flow of the game, mechanics and actions included. Heavy Rain is just one example, but as far as the interview goes, he's not limiting the design to cinematic adventures. He's only advocating for more solid emotion, actions and depth.