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pezus said:
happydolphin said:
Now I think if games do move in this direction and lose replay value, they should be priced significantly lower.

Not if Cage continues to make games with multiple choices and outcomes. Heavy Rain has a lot more replay value than most action games on the HD consoles.

Good point. But he mentioned in the interview that multple outcomes are only a design choice, and will not be a requirement for his teams. Emotion and depth will be.

He also touched on following an episode model, so that would probably be his main mechanism for replayability or longevity if you will.