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Kasz216 said:

I think your just reading into what YOU want him to be saying, if you think he's thinking about a game like Conkers bad Fur Day or Shenmue.


I mean, look at the games he makes and refrences.

 

If he just means action, he's the one that needs to broden his horizens, as there are tons of games that don't focus on action.

For example, a personal favorite of mine.  Aerobiz Supersonic.  (Or just Aerobiz.)

Or the Football Manager Simulator games... etc.

http://gamrconnect.vgchartz.com/post.php?id=4465929

http://gamrconnect.vgchartz.com/post.php?id=4465949

What he's saying can be misunderstood, I give you that, but after reading it twice his message is pretty clear.

Aerobiz Supersonice, it's a business simulator?

^This one?

I mean, these games obviously will always have a place in the industry, but I think David Cage is looking for something much more emotion-driven, context and story driven. These kind of games need to start existing in a real fashion. In those games, I understand he's advocating for greater interaction with the world the story takes place in, and keep it new by removing any pre-coded reusable action, or reusable over multiple scenes.