By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Here is one area in which Sony is leaps and bounds ahead of Nintendo.

Some companies have taken the no-gun direction too far, and haven't found a decent middle-ground. I found that Skyward Sword, despite its flaws, got very close to emotion, story and score to where I expect Nintendo to move closer to.

These kinds of games are important for the variety of a platform, even if they don't sell so much (Heavy Rain sold 2.09M, much less than the bigger IPs), these are the kinds of offerings that keep the industry alive. The industry can't survive forever on just fun, fun, fun, otherwise we would be watching Mary Popins 5 at the movies this year.

The movie industry is like the games industry, only with 90-some years of experience. If movies are being produced with constantly new IPs with varying themes and deep, captivating story and theme, the same is an eventuality for video games. Look at what games caused in the movie industry? We have seen so many remakes in the past few years, leading to a flooding of poor content in Hollywood. The reverse influence needs to happen, where an infusion of Hollywood's top quality vision can be some day found in games.

Even if they are just games, and have a layer of interactivity, it doesn't mean they aren't to be as deep and as compelling as an excellent movie or drama. That is the future of video games, when they can take their full form that way and become the mature segment of media they are meant to be.