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RolStoppable said:
IIIIITHE1IIIII said:

Like I said; still more harm. It may not be very many people who does it (even though I know quite a few alone), but if you expect a great push in sales by making 7-player local multiplayer possible and that cover up the lost systems/software sold, then that's an argument coming from Gilgamesh's brother.

Oh really? Your Mario Kart argument comes down to this: People want to play races where twelve humans participate, otherwise they would just settle for local multiplayer and eight CPU drivers.

Now with six player splitscreen you increase the enjoyment for those people who want to play local multiplayer while the people who want to play online will still settle for multiple consoles and copies, because six humans don't do it for them. There is only gain in this equation, so where does this loss you speak of come from?


Mario Kart Wii was used as an example where the number of players are very limited on one console, thus encouraging people to buy systems and software for themselves instead of sharing. And this will be way more widespread if Wii U actually get some "hardcore" games/gamers onboard. Sure, they could limit this 7-player multiplayer thingy for casual games like Mario Party, but then all the others would want the same thing.

Whatever you do; don't get me wrong. I'd love to play Super Smash and other games with more than 4-players, but for Nintendo's sake I hope they skip it.