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teigaga said:
Jereel Hunter said:
I'm not sure saying they "Dreamcast themselves" would be an accurate critique. The Dreamcast was succeeding, but Sega didn't have the money to keep it going. The problem with selling a high power console at a loss, your business model only works longterm if you can survive the initial losses.... which Sega couldn't. If Sega had the money to keep the DC around, it would have been a huge success... and Nintendo has that money. Also, instead of releasing high end equipment like the DC, they're releasing(relative to release date) low end equipment that will be profitable day 1, just like the Wii. In every day opposite of the DC.


The dreamcast reference was actually pointing at the fact that the wii U's graphics will be dated a year or 2 after release, when the 720, PS4 arrive. The dreamcast lacked 3rd party support and the arrival of the ps2, gamecube and xbox which were in a complete different power bracket would have stolen all 3rd party support. The wii managed but it had a much bolder control and had instant appeal, especially to the casual crowd, whilst the Wii U is like a slightly augmented 360 control. Seeing as nintendo's main target market is the core gamer, they may have some trouble when ps4/720 arrive with graphics which are half a generation beyond what we think the Wii U capable off. But we'll have to wait till E3 as the specs may be very different and we may see amazing things done with that control.


There wasn't a bigger gap between the Dreamcast and the PS2 than between the PS2 and the GC/Xbox, time wise or power wise.