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Dr.Grass said:
amp316 said:
Dr.Grass said:
RolStoppable said:
There is a sixth universal truth and this one is a double standard:

If the game is perceived to sell Nintendo systems, reviewers will deduct several points from the final score. If the game is perceived to sell Sony or Microsoft systems, no such adjustment is being made.

So if any publisher aims for a high review score on a Nintendo system, making a massmarket game should be avoided. Super Mario Galaxy 2 and The Legend of Zelda: Skyward Sword can score highly while Mario Kart Wii cannot. Dead Space Extraction and MadWorld get high scores, because they have "flop" written all over them. Call of Duty on the HD consoles can garner high scores, because it obviously won't sell Nintendo systems.

And don't get me started on NSMB Wii that got panned for having no online multiplayer. Not only in reviews, but editorials. Two years later Rayman Origins commits the same "sin", but it doesn't dampen its scores.

Sometimes you really are just too much.

MKWii, while 'fun' was not even close to the stellar experience Mario Galaxy was. I hated it because I would lead for 90% of the race and then drop down to dead last over and over again. It's a family game. A casual game. A game for grandmas. There wasn't that much depth and it wasn't as original as Galaxy.

Yeah I said it.

 

Play Rol or I at Mario Kart Wii and see how often you win...


Prolly I'd lead for the first few laps and then get passed by everyone on the last one.


It's funny that I can tell who can and can't play Mario Kart just by their responses.



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger