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Machina said:

The backdrops are nice. SMG has a certain charm and sheer variety to it that's hard to beat though.

On a side note: is the gameplay as boring as it looks? It looks like the platforming equivalent of a rail shooter or something :S

It's like if Generations were less discrete about the division between 2d and 3d. You blast through the "running" segments fairly quickly, though there is divergence for multiple paths in some cases, and then on the other side you have the 2d sections which are quite well-thought-out, though suffer from some of the same physics problems as more recent Sonic games.



Monster Hunter: pissing me off since 2010.