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happydolphin said:
Slimebeast said:

PC's mean nothing for multiplatform games. Bioshock PC looks the same as Bioshock on PS3. Crysis 2 on PC looks the same as Crysis 2 on PS3. BF3 on PC looks the same as BF3 on PS3, the only major differences are resolution, texture sharpness and crisper lighting and shadows´while polygons, architecture, mipmaps, base textures etc are the same between PC and console version. You need strong consoles as a common lowest dominator because all multiplatform games are designed around consoles, not PC.

You were so vague, so I allowed myself to work off the premise of PC exclusives. And if it really was about being able to create bleeding-edge graphics, that's what they would do. But obviously it's about more than that, as I said. I stand by my point.

Maybe Epic dreams of being able to make cutting edge graphics in a realistic economical environment? That's how I see next gen. I know that you can get the occasional cutting edge PC exclusive like Crysis and Witcher 2 but I'm dreaming of next gen versions of Elder Scrolls, Assassin's Creed, Red Dead, Grand Theft Auto, Fallout, Battlefield and Dragon Age that are designed from the ground for hardware that is 10 times stronger than the PS360.