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RolStoppable said:
There is a sixth universal truth and this one is a double standard:

If the game is perceived to sell Nintendo systems, reviewers will deduct several points from the final score. If the game is perceived to sell Sony or Microsoft systems, no such adjustment is being made.

So if any publisher aims for a high review score on a Nintendo system, making a massmarket game should be avoided. Super Mario Galaxy 2 and The Legend of Zelda: Skyward Sword can score highly while Mario Kart Wii cannot. Dead Space Extraction and MadWorld get high scores, because they have "flop" written all over them. Call of Duty on the HD consoles can garner high scores, because it obviously won't sell Nintendo systems.

And don't get me started on NSMB Wii that got panned for having no online multiplayer. Not only in reviews, but editorials. Two years later Rayman Origins commits the same "sin", but it doesn't dampen its scores.

It's a bizzare coincidence, actually. 

And I never understood why NSMBWii got panned for no online play. It's a great game, and even better with a few friends. I don't think online would have been beneficial, because, like like with Goldeneye, you don't have that gratification of your friend menacingly staring at you as you throw him off the stage to pick up a bundle of coins right before the end. 

It certainly didn't deserve having so many deducted points. Not every game needs online multiplayer, instead, focus on the main adventure/ local multiplayer, especially if it just feels like a cheap add-on (*cough* The Last Story *cough*).



 

Here lies the dearly departed Nintendomination Thread.