happydolphin said:
Very, very well said. I'll just add a precision. The pick-up-and-play games that made the DS the success it was were of course of Nintendo's finest quality. Only, they were in a category of usually low quality given their cheap requirements (which lured noob or inexperienced or ill-financed devs). That's where they hit the gold. But with the advent of the AppStore and its evolution, Nintendo won't be able to count on that for too long without the mitigations they described, and likely more. @Oni, I was referring to mobile/social/tablet stealing marketshare from Wii U and DS, and not vice versa. You keep confusing them it's annoying. Despite usually always having great convo with you, you've missed the marked almost 3 times this far. @Rol. I am side by side with you on most all things, but on these issues (Mario, Mobile) I am your starkest shadow. Consider me to challenge you to the bone on these, and you'll come to appreciate our moments of alliance. |
You have yet to explain how those devices are stealing market share from the Wii U, its not even out yet and its a home console. It didnt steal any from Wii or PS3 or 360. Now the portables i can kinda see, but only cause those devices are much closer in funtion to portable gaming systems.







