By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Michael-5 said:
VGKing said:
Michael-5 said:

Your far too hopeful, Dragon Quest X on PSV? PSV doesn't use a Wii-mote, the controls would be messed up. Imagine playing Skyward Sward with a traditional controller, it would ruin the game.

Also Final Fantasy Type-Zero, why would Square remake the game for PSV when it won't even port the title to PSP? In order to remake it, they would need to make the game from ground up again. They are better off making a new PSV exclusive.

However you are right about a video game Archive. One reason why I love to play my DS and GBA is because the games on the system are either ports/remakes of old games (Final Fantasy 1,2,4-6 for GBA, Dragon Quest for DS) or a lot of the game available are sequals to old IP's, and give a retro feel (Dragon Quest IX, Golden Sun, Fire Emblem, Metroid Fusion, Pokemon, etc). Sony has a big resevour of PS1 and PS2 exclusives, exclusives which could be remade for the PSV, like how Tales of the Abyss was remade for 3DS.

There is an issue though. Sony won't do this either because Square-Enix supports Nintendo more in handhelds, or because they don't have many 1st party exclusives to remake (They could start with The Legend of Dragoon). This is why Nintendo is better for handheld gaming, and this is why a Nintendo hand held sells better. What you're saying is that if Sony wasn't Sony and made a different system, the PSV could be saved, but that's just not going to happen.

However I don't think PSV is doomed, it just won't sell that differently then PSP, it's going to rock in Japan.

 

P.S. Memory....This is a cash grab. Sony planned to make a $300-$400 portale system, this is how they justify selling a $250 platform. Every company does it.

R&D for a proprietary format is expensive.

Sony stated themselves that these memory cards were necessary to try and prevent piracy. This is obviously their main reason. Piracy killed the PSP in western markets.

Yea, and the DS did well despite being even more easily piratable? PSP didn't do well in the western market because there wasn't a big focus on Western favoring titles. Gran Turismo was unfinished, early games were no different from PS2 games, and God of War was only one franchise (which sold well). That and Sony stopped developing games for their own system a full year before the PSV released. If it wasn't for CAPCOM making Monster Hunter games, and a decent JRPG backing, the PSP would have been a flop in comparision to other Playstation brand products.

The PS3 is largely hack proof and it doesn't have memory cards, PSV doesn't need it either. The main reason PSP was hackable was because GTA Liberty City Stories allowed downgrading your OS to an older hackable format. Without that single game, PSP's hack issues would have largely been stopped.

3DS is still hack-proof and doesn't have memory cards, PSV memory cards are a cash grab at those prices.

1. Yes DS was a success even though it is easy to pirate. But take a look at DS demographics. Casuals and Kids. The DS was a huge success so the 18-25 males doing the pirating didn't have much of an effect. PSP already had enough trouble competing with the DS and with their main demographic shown to be avid pirates, it had a huge impact on the system.
2. Kinda like how Nintendo did for the Wii and DS? In order to support a new system, you need to stop supporting the old one. This is business 101. Of course with the huge success of the DS and how 3DS has B/C, a few more Pokemon games are to be released for DS. There are a few exceptions. 
3. Good thing digital distribution is optional, not mandatory. The entry level price for a Vita memory card is $20 for a 4gig which is more than enough for game saves.