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RolStoppable said:
kitler53 said:

the era in which i owned a DS and not an iphone.

DS: 23 games * ~$35 (avg) = $805

iphone: 0 games = $0

The period of my divorce from Nintendo when I decided that the company is dead to me.

the era in which i owned a DS and an iphone

DS: 0 games = $0

iphone: ~50 games * $2 (avg) = $100 plus whatever the devs got in ad revenue that lowers my cost of entry but not the devs revenue.

If it wasn't for the bolded, your story would at least be an interesting anecdote. But as it is, it's as worthless as me posting my spending habits on Sony and Microsoft platforms.

you're just deflecting 'cause you don't want to listen to things you don't want to hear.  most of my DS collection i've got on my iphone either in direct IP or damn equivalent games.   the only thing that i don't find as good on my iphone as on my ds is the games that has gameplay that really requires a d-pad/analog to play well.  things like NSMB, sonic rush, or castlevania.

you're posting the spending habits of DS owners as if that was actually proof of a demand for a "higher quality games" when for as long as i've known you you've been taking the exact opposite stance...that nintendo took the "blue ocean" and created an audience where there was none.  the DS and wii got such fantastic GenOverGen results by creating new experiences not by grabbing the attention of those looking for games of higher quality.