HappySqurriel said:
... and how many of those iPhone games were worth more than $2, that you played more than an hour in total? As for ad revenue ... At the moment I work for a company which is heavily involved in mobile advertising aggregation, developing services that maximize revenue for app developers and most of the apps we're supplying ads for have an ECPM well under $10 (usually closer to $1) meaning that they earn less than $0.01 (and closer to $0.001) for every ad that is displayed. The click-through rates are abysmal on mobile ads which means that they're only getting the very low impression rates. |
pretty much all of them was worth well over $2 to me. in reality, i've put more time in to quite a few of my iphone games then any of my ds games including quality titles like NSMB.








