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sales2099 said:
crissindahouse said:
sales2099 said:
5 people?

Were gonna see some nice XBLA games in a few years lol.


if you leave a company to open an own company it can't be bigger than one person or what is the message? that would be something new for me

Im saying 5 people cant make a big retail blockbuster.

To leave Lionhead with the salaries they get paid to form their own studio with the manpower to make mere XBLA games with 2 year dev cycles.....

Seems like your trading down, and is kinda stupid if you have families to support. 

Media Molecule started off with just (6) people and they worked in a studio above a toilet store. They built a game that was eventually picked up and funded by Sony and that game went on to sell 4.8M copies. I also hear they were only at maybe 20 or so employees by the time the game was released.

They also originally left Lionhead.



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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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