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RolStoppable said:
fordy said:
While I don't see the need for a 40MB barrier, we must keep in mind that a blockbuster like Ocarina of Time was 32MB. I'm not too familiar with Super Meatboy. Did they rely much on FMV?

No, just bad coding and an incentive from Microsoft to make it a console exclusive on the 360. That's how you suddenly realize that a known size limit is a problem.


It's Sony and Squaresoft all over again!