UncleScrooge said:
Yes. If Nintendo let them do that they will. So far Nintendo hasn't even tried to cater to the people you talk about. They simply ignored them. Nintendo losing the mass market is not caused by smartphones it is caused by Nintendo not catering to the mass market anymore. What mass market games have they put out so far for 3DS? Nintendogs? Yeah at launch when there were no games, the system was completely overpriced and Nintendo focused on the 3D aspect of the console. Ironically Nintendogs is selling quite well right now. But there are no other games in that vein yet. Also the original DS was priced at $129 at this point in its life while the 3DS is $169 and the videogaming market is highly price sensitive. Also low end customers are defined by Christensen as "customers who want the least features and are willing to pay the lowest price". Most smartphones are way more expensive than gaming handhelds (especially the contracts) and totally overshoot people who play games like Brain Training. Do you really think people in their 50s and 60s (the core market for Brain Training games) or parents buying gifts for their children will buy iPhones over a 3DS? The core market for smartphones are obviously people in their 20's to 30's who want to surf the web all day who can afford expensive products. Ironically... that's the Vita's audience. Edit: And I'm really sorry you get quoted like mad right now. I just think it's worth pointing these things out. |
um the iphone 4s moved 37 million units in Q1, shitting on anything the 3DS did, higher price and all, so yes. The device is simple enough so people in their 50s and 60s (the demographic least likely to have a cellphone) can easly adapt and have a device that does everything they need, without the need to carry anything else. Saying that smartphones are for 20s and 30s is just asinine.