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mike_intellivision said:
In reading this thread, a discussion about the future direction of gaming software has become a argument about launch lineups.

The piece in question basically states that selling big games is not the future. Rather the iOS model is.

However, it does not seem to take into account who buys what. The fickle iOS players of todaymaube somewherer else tomorrow. Meanwhile, the gamers will also be there twosome degree. The question is whether or not they will continue to be a sufficient market to be profitable.

Finally, if Nintendo is in trouble for losing money for one year, what is the future for other Japanese electronics companies which have lost more money and lost money longer? No one is ready to bury them but they feel compelled to write doom stories for Nintendo,

Mike from Morgantown

That's one of the main errors people makes. One year of losses is nothing compared to decades of profit including the massive profits that the DS and the Wii managed to pull off.

Nintendo would be in trouble though if they released the Wii U along with several high quality titles and a relatively low price but still didn't sell very well.