Soriku said:
|
As I learned with many games before it, weapons only seem slow if you are accustomed to using weapons that move at very high speeds, like katanas and short swords. Even when playing older games like Vagrant Story I prefered the slower moving weapons such as maces or the Holy Win Rood Blade.
I am sure Monster Hunter is nothing I can't handle, even if my AI partner is incompetant. I am sure you get plenty of incompetant human partners as well. Hell, I know for a fact that I have run into a few of those throughout the years. 
The other thing that has me interested is that I hear that even though it is a lot of fetch quests, once you really get into the crafting of weapons and armor it becomes so much fun. Just like when I played Diablo 2... even though it sucked doing all those Hell Rushes, nothing came close to that feeling I got when I finally recieved that Jah and Ber high runes and finally was able to create that Enigma armor on my Mage Plate.
I assume that a big part of this games fun factor comes from it's sense of accomplishment, not only from finally obtaining items needed for crafting, but also from beating the seamingly unbeatable.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

![]()








