Zim said:
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His point:
Having a fancy-pants game engine isn't worth much if your art direction sucks.
I'm not sure which I'm more sick of, the beige post-apocalyptic war zones or the shaved gorillas that game developers have populated them with. IMO, this industry needs an injection of new creativity more than an injection of new technology

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







