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oniyide said:
Slimebeast said:
oniyide said:
NightDragon83 said:
oniyide said:
NightDragon83 said:
PS3: It only does everything.


Except massive open world games like Skyrim. Now we know why other games like The Witcher 2 are only being ported to the 360.

Infamous, Just Cause 2, GTA4, etc. says hi. Spare me, Bethesda is just some dev who was either too lazy to learn how to code for PS3 or just dont know how too. Its 2012 already

None of those other games have anywhere near the almost infinite number of quest combinations  / possibilities as Skyrim does, nor do they have as deep and complex of a leveling / character system.  And that's before we even start talking about the engine powering Skyrim, which is vastly more taxing on the hardware (for both consoles) than any of the engines powering those other aformentioned "open world" games.

The cold hard truth is that the PS3 just isn't as programmer friendly as the 360 / PC are, which are usually the lead development platforms for such games.  This also why early on in the PS3's life it missed out on several major multiplat releases like Bioshock 1 and Mass Effect 1, as well as The Orange Box, because it took the developers an extra year or two to get up to speed on the PS3.  If Sony wants to be successful next gen, they're going to have to make the PS4 much more developer friendly right out of the gate.

THe just Cause 2 world itself has the biggest overworld of any game this gen.

Just Cause 2 has a huge but much more static world than Bethesda games. Skyrim's world is far more dynamic and contains much much more data (quest and item parameters) that the game needs to keep track of at any given moment. Data that constantly depends on tons of other data. It's a magnitude higher complexity level.


ITs still no excuse, I dont care how complex it is, if they dont have it together by now, something is not right. This is the fourth game being released on the PS3 of this style and its still messed up. Fallout NV was even worse from what I heard and that was across all platforms

Fallout NV was made by Obsidian and as you said it was even more buggy.