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RolStoppable said:
happydolphin said:

I won't talk about other-M, I'm not a fan. I'm a Metroid fan that is definite, but I own other-M and haven't enjoyed the little I've played of it.

Wii Music, though. That's not a good example. When Miyamoto puts his heart into something, he generally knows what he's doing. The thing about Wii Music that we don't see is why it failed to meet expectations. We know it failed, but we don't know why. To say it bombed is a total overstatement...

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Wii Music Wii 2008 Misc Nintendo 1.32 1.05 0.46 0.31 3.13

I know, I know, if you compare it to Wii Play, WSR, etc. etc. it's low. But you know what? Wii Play was a piece of garbage. People bought it in truckloads, but big question. Who bought Wii Play 2 (Motion)?

That's right, nobody.

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Wii Play Wii 2006 Misc Nintendo 13.69 9.07 2.93 2.82 28.50
2 Wii Play: Motion Wii 2011 Misc Nintendo 0.14 0.22 0.16 0.05 0.57

So much for listening to consumers. They thought they were listening, sure. Consumers said "Give! Give!". Then when the 2 came out. Oh geez I won't even offer a proportional success value it'll be ridiculous.

We can twist facts until we're red in the fact (and this goes for Rol too), but fact is Miyamoto generally knows what he's doing, the guy is full of creativity and ideas that lead to success. Some less, granted I'll admit, but in general he does a fantastic job. Other M has nothing to do with him as far as I see it.

Still using the same old nonsense, because you (want to) believe that Miyamoto is infallible. Wii Music was a complete bomb, it was Nintendo's big holiday title in 2008. There's no way around it, this game was a complete failure and had a notable negative impact on the Wii's momentum. Nintendo also stopped production of the game. This has never happened before for one of their flagship games. That's how bad Wii Music is.

Consumers didn't want Wii Play Motion. In the Wii's fifth year the audience was already way beyond the phase of introductory games. Wii Play wasn't a piece of garbage, because it offered value. But Wii Play Motion did nothing of that sort. Minigames? Already played to death in the previous years. Wii Remote Plus? Useless, because no games that would use it were announced. Except Zelda, but that one could be expected to have its own WRP bundle, because all previous games had their own too.

Miyamoto's irrational hate for Super Mario Bros. is the main reason why Nintendo is in such a bad position right now. If he takes the praise for Nintendo's success, then he must also take the blame for Nintendo's failure, because in both cases he is equally responsible.

I never said I disagreed dude, especially read what I said in my last paragraph "Some less, granted I'll admit". Of course Wii Music is not the blazing success we expected, but it doesn't mean it was a bomb. Yeah, it dissapointed, that's true. But then what is your take on Wii Play motion, who's fault is that then? You can slam Miyamoto all you want, and you can say I needlessly praise him, but you do slam him, I don't needlessly praise him. I'm just trying to put things into perspective and keep us from being way too biased.

"HUH?" at motion controls! Wii Sports Resort Rol, successor to Wii Sports. Now don't tell me motion controls were not supported. The casuals do not buy 15 games.

Big deal, Wii Music wasn't the massive success it was supposed to be. It doesn't discredit Miyamoto's involvement and love for development for all eternity is all I'm saying.

People didn't even understand Wii Music. It's cover had no art, no explanation of what it was. Was it Rock Band, was it Guitar Hero? Who is gonna buy something they don't even know they're buying. And you're gonna tell me "It's a game where you just wave your hand and you make music". So, Just Dance is a game where you just wave your hand and you make points. It sells boatloads and you go crazy. So, tell me what is the significant gameplay difference between Just Dance and Wii Music hey?

Listen, Wii Music is a bad example. It was misunderstood by the audience. They don't even know what it is. It failed at marketing is what it is I'd be hard-pressed to see people actually really trying it.