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a little more info on the game... there are 17 basic types, Water, Fire, Flying, Ghost, etc... Each pokemon can have 1 or 2 types, Such as Flying/Ghost. So, you end up with a crap load of varieties. Each type is weak/strong against at least 2 other types doing half or 2 times damage. Some are immume, such as Ground is immume to Electric. When you have dual type pokemon, you can be more resistant to more elements but also weak against more elements and also open you up for 4x damage if your pokemon types are both weak against the attacking element. Most pokemon can evolve into another pokemon, usually become stronger. Many have up to 2 stages of evolutions. When your pokemon evolve, its type(s) could also change. such as Rock/Ground >> Steel/Ground. There's a huge list of different moves per type. Your Grass type pokemon can learn many Grass type moves, but very likely about 10% of the total available Grass moves. It can also learn different elements but usually only 1 or 2 naturally. You can also teach it different moves using items (called TM/HM) which usually only have 1 for pick up in entire game (use wisely). Since your pokemon can only have 4 moves at a time, there are npc's that can unlearn/relearn existing moves that your pokemon acquired previously. So, you can have different set of moves depending on how you customize your team. Ummm, I think that's enough info for to interest any RPG fan.