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Jumpin said:

Of course GE007 looked out of date compared to Halo, Halo came out four and a half years later and on significantly more powerful hardware.

But the question was why Rare was no longer the one raising the bar? Simply saying that it "got harder" is not an adequate statement, because it would have been harder for everyone else too. Since Rare was one of the major companies raising the bar initially, and were the most foreward progressing developers in the industry, a logical conclusion would be that they would be in the best position to continue with that position. The key difference is that Nintendo was no longer guiding them, according to the people interviewed in this article, that is the reason for the comany's collapse.

Had Rare been intact, considering their experience in both first and third person shooters - it is likely we would have got something very much superior to Halo in the form of a Metroid Universe game. Afterall, the remnents of Iguana (the Turok creators), with some added some other development they created Metroid Prime with Nintendo's guidance - imagine what a superior developer like Rare could have been capable of.

Why wasn't Rare raising the bar? I don't know. I'd argue a lot of studios haven't been raising the bar. Some of which no longer exist.

Nintendo's guidance doesn't guarantee success. Even the mighty Nintendo has published some disappointing or crap.



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