it may have seemed passive-aggressive and if thats the case then it wasn't meant to be, just even though i'm not getting it i'm bloody annoyed cos this game was announced at launch and I was really looking forward to it but I can see exactly in my head what i'll be like the minute I come up to a hard mission.
I'll be on my feet ranting on about "why do developers feel the need to put a really hard mission in without the option to retry straight away?" just to turn it off and go into "it's not going back on again" only to put it on a couple of hours later and by this time the wife will sit in the bedroom and not want to be around me when playing this game. Thats not the developers fault they chose to adopt that game style - it's mine
Enjoyed the banter though







