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RolStoppable said:
HappySqurriel said:

The Gamecube was a different beast altogether ...

With the PS2 launching a year earlier, gaining a substantial lead, and seeing dramatically higher yearly sales than the much smaller development costs of previous generation titles could easily be covered by exclusively supporting the PS2. Unlike Microsoft, who spent millions buying support from third party publishers, Nintendo could not justify losing billions of dollars a year to try to gain third party support.

We're in a much different market (if you hadn't noticed) than we were a decade ago. Realistically, no one expects Nintendo to stop being a hardware manufacturer a generation from now; but a lot of third party publishers are facing bankruptcy over that time frame. I don't think you'll see many developers able to justify not spending the $1 Million in porting costs to get $20+ Million in profits to bring their games to the Wii U.

Are you sure?

The tried and tested "Only Nintendo games sell on Nintendo systems" excuse seems to work universally.

I have no doubts we will continue to hear it, even as 90% or more of games are released on the Wii U and sell (nearly) as well on a Nintendo system as they sell on Sony or Microsoft's systems.